Friday, June 15, 2012

Vita in progress

The Vita launched in North America and Europe with a lot of fanfare from those already seeking it, but with little allure for those who weren't. This was despite a hard marketing push and one of the strongest launch line-ups in gaming history. Many will cite the price, and with a short supply of evidence going against that theory, one can't help but agree. Memory cards obviously aren't helping that either.

Fueling this reputation is a score of those who will call the system nearly DOA, and overall the picture being painted by industry pundits is one of doom and gloom. As an avid peruser of videogame forums, I don't have to tell you how ugly discussions can get when the subject is brought up. Obviously a lot of people feel the system has hit a dry spell of software, and enthusiasm levels are low, whereas others (namely people who bought the system) would rather view things more optimistically. Obviously the Vita suffers from unfavorable comparisons from the nearly-a-year-older Nintendo competitor, which has sold over 17 million units worldwide after almost 15 months on shelves.

The Vita has sold...almost 2 million. At first glance it seems as though you might as well bury the thing in a coffin and move on with your life. After all it doesn't have a Mario Kart or Pokemon to pull it out of the ditch, and it doesn't look like it'll have a price drop any time soon either.